Concept
The core concept is simple:
Be the last one to buy a key to win the jackpot when the countdown hits 0.
We have worked on a few iterations - the current concept is:
The countdown starts at 1 hour. As the timer runs, each player has the opportunity to buy keys.
Through the game, the price of keys increases with each key bought.
The value of each key bought is split between various pots:
Jackpot
Key holders
$FOMO holders
Referrals
Side pot
Team
You have to pick a team when you buy a key that changes how you distribute the money spent on your key.
Each player can create a referral code that yields them 10% of each key purchase by players using their code, forever.
Each key bought during the game pushes the timer back 30 seconds, capped at a 1 hour countdown.
The sidepot is an on-going lottery that increases in size and chance of happening with each key bought. Each player can win at the moment of buying a key. Once the sidepot is claimed, 50% of it stays in the sidepot and 50% goes to the winner. Iit starts over again through the whole duration of the round.
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